The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:PerParticleFriction (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: PerParticleFriction.uc Author: Aaron R Leiby Date: 16 April 2000 Description: How to use this class:
Properties[edit]
Property group 'PerParticleFriction'[edit]
Friction[edit]
Type: Object.Range
Modifiers: public
(0.0..1.0) Percentage loss of velocity per second.
Default value:
Member | Value |
---|---|
A | 0.1 |
B | 0.2 |
Default values[edit]
Property | Value |
---|---|
Priority | 25.0 |