I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:PerParticleGravity (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> Force >> PerParticleGravity
Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2XMP

$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: PerParticleGravity.uc Author: Aaron R Leiby Date: 16 April 2000 Description: Applies an acceleration in the -Z direction on a per particle basis. Each particle is assigned a random gravity value within the given range. How to use this class:

Properties[edit]

Property group 'PerParticleGravity'[edit]

bUseZoneGravity[edit]

Type: bool


Gravity[edit]

Type: Object.Range


Default values[edit]

Property Value
Priority 50.0