I don't need to test my programs. I have an error-correcting modem.
UE2:PerParticleGravity (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: PerParticleGravity.uc Author: Aaron R Leiby Date: 16 April 2000 Description: Applies an acceleration in the -Z direction on a per particle basis. Each particle is assigned a random gravity value within the given range. How to use this class:
Properties[edit]
Property group 'PerParticleGravity'[edit]
bUseZoneGravity[edit]
Type: bool
Modifiers: public
Gravity[edit]
Type: Object.Range
Modifiers: public
Default values[edit]
Property | Value |
---|---|
Priority | 50.0 |