I'm a doctor, not a mechanic
UE2:PistolAttachment (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> InventoryAttachment >> WeaponAttachment >> U2WeaponAttachment >> PistolAttachment |
- Package:
- Weapons
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Properties
MuzzleflashA
Type: ParticleGenerator
MuzzleflashB
Type: ParticleGenerator
Default values
Property | Value |
---|---|
bAltRapidFire | True |
Mesh | SkeletalMesh'Weapons3rdPK.P_TP' |
Events
Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
ThirdPersonEffects
simulated event ThirdPersonEffects ()
Overrides: U2WeaponAttachment.ThirdPersonEffects