I'm a doctor, not a mechanic

UE2:PistolAttachment (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U2 Object >> Actor >> InventoryAttachment >> WeaponAttachment >> U2WeaponAttachment >> PistolAttachment
Package: 
Weapons

null

Properties

MuzzleflashA

Type: ParticleGenerator


MuzzleflashB

Type: ParticleGenerator


Default values

Property Value
bAltRapidFire True
Mesh SkeletalMesh'Weapons3rdPK.P_TP'

Events

Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


ThirdPersonEffects

simulated event ThirdPersonEffects ()

Overrides: U2WeaponAttachment.ThirdPersonEffects