My program doesn't have bugs. It just develops random features.

UE2:PlayerNameMessage (UT2004)

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UT2004 Object >> Actor >> Info >> LocalMessage >> PlayerNameMessage
Package: 
UnrealGame
This class in other games:
UT2003

null

Default values[edit]

Property Value
bFadeMessage True
bIsConsoleMessage False
bIsUnique True
DrawColor
Member Value
A 200
B 0
G 200
R 0
Lifetime 1
PosY 0.58

Static functions[edit]

GetString[edit]

static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString