I don't need to test my programs. I have an error-correcting modem.

UE2:PlayerRecordClass (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> PlayerRecordClass
Package: 
XGame
This class in other games:
UT2003

null

Properties

Property group 'PlayerRecordClass'

BodySkinName

Type: string

Body texture name

FaceSkinName

Type: string

Face texture name

Menu

Type: string

info for menu displaying characters

MeshName

Type: string

Mesh type

Portrait

Type: Material

Menu picture

Ragdoll

Type: string


Sex

Type: string


Skeleton

Type: string

skeleton mesh, if it differs from the species default

Species

Type: class<SpeciesType>

Species

TextName

Type: string

Decotext reference

VoiceClassName

Type: string

voice pack class name - overrides species default

Static functions

FillPlayerRecord

simulated static function xUtil.PlayerRecord FillPlayerRecord ()