My program doesn't have bugs. It just develops random features.

UE2:PotentialClimbWatcher (UT2004)

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UT2004 Object >> Actor >> Info >> PotentialClimbWatcher

Contents

Package: 
Engine
This class in other games:
UE2Runtime, UT2003, U2, U2XMP, UT3, UDK

null

Events

Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick