UE2:PowerStation (U2)
- Package:
- U2
- Direct subclasses:
- AmmoStation, EnergyStation, HealthStation
- This class in other games:
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PowerStation.uc
Properties
Property group 'PowerStation'
bLimited
Type: bool
ParticleEffect
Type: ParticleGenerator
RechargeRate
Type: float
If !bLimited, rate at which units are recharged.
Default value: 99999.0
StationEffectOffset
Type: Object.Vector
Default value:
Member | Value |
---|---|
Z | 16.0 |
StationErrorSound
Type: Sound
Station cannot be used or stops
StationInUseSound
Type: Sound
Station is being used by the pawn
StationStartUsingSound
Type: Sound
Pawn starts using the station
StationStopUsingSound
Type: Sound
Pawn stops using the station
TeamEnergyCost
Type: float
Energy drained from team energy when in use by a player
Default value: 2.0E-4
Internal variables
ActiveStationEffect
Type: ParticleGenerator
DelayTime
Type: float
Default value: 1.0
LastRechargeTime
Type: float
StartingAmmoUnits
Type: int
StartingEnergyUnits
Type: int
StartingHealthUnits
Type: int
TouchingCollisionProxy
Type: CollisionProxy
TouchingHeight
Type: float
Default value: 55.0
TouchingRadius
Type: float
Default value: 80.0
Default values
Property | Value | ||||
---|---|---|---|---|---|
bCanMantle | False | ||||
bCollideWorld | True | ||||
bFixedRotationDir | True | ||||
bHidden | False | ||||
bNoDelete | True | ||||
bOnlyOwnerSee | False | ||||
bTravel | False | ||||
CollisionHeight | 55.0 | ||||
CollisionRadius | 80.0 | ||||
PrePivot |
| ||||
RemoteRole | ROLE_None | ||||
StaticMesh | StaticMesh'XMPWorldItemsM.Items.Station_TD_001' |
Functions
Events
Destroyed
Overrides: Inventory.Destroyed
PostBeginPlay
Overrides: Actor.PostBeginPlay
PreBeginPlay
Overrides: PowerUp.PreBeginPlay
Touch
Overrides: Actor.Touch
UnTouch
Overrides: Actor.UnTouch
Other instance functions
ActivateStation
Overrides: PowerUp.ActivateStation
CalcRecharge
CleanupCollisionProxy
ClearProperties
DeactivateStation
Overrides: PowerUp.DeactivateStation
GetDescription
Overrides: Actor.GetDescription
HandlePowerUpEmpty
Overrides: PowerUp.HandlePowerUpEmpty
HandleUserFulfilled
Overrides: PowerUp.HandleUserFulfilled
MakeStationEmpty
Overrides: PowerUp.MakeStationEmpty
SetStationActiveOff
SetStationInUse
StationCanBeUsed
StationError
StopStation
Overrides: PowerUp.StopStation
TickPowerUp
Overrides: PowerUp.TickPowerUp