My program doesn't have bugs. It just develops random features.

UE2:RedeemerExplosion (UT2004)

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UT2004 Object >> Actor >> Emitter >> RedeemerExplosion
Package: 
XEffects
This class in other games:
UT2003

null

Default values[edit]

Property Value
AutoDestroy True
bDirectional True
bNetTemporary True
bNoDelete False
Emitters[0] SpriteEmitter'SpriteEmitter0'
Emitters[1] SpriteEmitter'SpriteEmitter1'
Emitters[2] SpriteEmitter'SpriteEmitter2'
Emitters[3] SpriteEmitter'SpriteEmitter3'
Emitters[4] MeshEmitter'MeshEmitter0'
Emitters[5] MeshEmitter'MeshEmitter1'
Emitters[6] SpriteEmitter'SpriteEmitter4'
Emitters[7] SpriteEmitter'SpriteEmitter5'
Emitters[8] SpriteEmitter'SpriteEmitter6'
Emitters[9] MeshEmitter'MeshEmitter2'
RemoteRole ROLE_DumbProxy
Style STY_Masked

Subobjects[edit]

MeshEmitter0[edit]

Class: Engine.MeshEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.300000,Color=(B=56,G=137,R=197))
ColorScale[2] (RelativeTime=0.600000,Color=(B=7,G=177,R=186))
ColorScale[3] (RelativeTime=1.000000)
FadeIn True
FadeInEndTime 0.1
FadeOut True
FadeOutStartTime 1.0
InitialDelayRange
Member Value
Max 1.0
Min 1.0
InitialParticlesPerSecond 50000.0
LifetimeRange
Member Value
Max 1.0
Min 1.0
MaxParticles 1
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=0.200000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=25.000000)
StartSizeRange
Member Value
X
Member Value
Max 0.5
Min 0.5
Y
Member Value
Max 0.5
Min 0.5
StartSpinRange
Member Value
Y
Member Value
Max 1.0
Z
Member Value
Max 1.0
StaticMesh StaticMesh'ParticleMeshes.Complex.ExplosionRing'
Texture Texture'EpicParticles.Smoke.FlameGradient'
UseColorScale True
UseParticleColor True
UseRegularSizeScale False
UseSizeScale True

MeshEmitter1[edit]

Class: Engine.MeshEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.300000,Color=(B=255,G=255,R=255,A=255))
ColorScale[2] (RelativeTime=0.600000,Color=(B=255,G=255,R=255,A=128))
ColorScale[3] (RelativeTime=1.000000)
DrawStyle PTDS_AlphaBlend
FadeIn True
FadeInEndTime 0.1
FadeOut True
FadeOutStartTime 1.0
InitialDelayRange
Member Value
Max 1.5
Min 1.5
InitialParticlesPerSecond 50000.0
LifetimeRange
Member Value
Max 0.75
Min 0.75
MaxParticles 1
RenderTwoSided True
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=0.200000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=18.000000)
SpinsPerSecondRange
Member Value
X
Member Value
Max 1.0
Y
Member Value
Max 1.0
Z
Member Value
Max 1.0
StartSizeRange
Member Value
X
Member Value
Max 0.8
Min 0.8
Y
Member Value
Max 0.8
Min 0.8
Z
Member Value
Max 0.8
Min 0.8
StaticMesh StaticMesh'ParticleMeshes.Complex.ExplosionSphere'
Texture Texture'EpicParticles.Smoke.FlameGradient'
UniformSize True
UseColorScale True
UseParticleColor True
UseRegularSizeScale False
UseSizeScale True

MeshEmitter2[edit]

Class: Engine.MeshEmitter

Property Value
AutomaticInitialSpawning False
ColorMultiplierRange
Member Value
X
Member Value
Max 0.7
Min 0.7
Y
Member Value
Max 0.7
Min 0.7
Z
Member Value
Max 0.7
Min 0.7
FadeOut True
FadeOutStartTime 0.75
InitialDelayRange
Member Value
Max 1.2
Min 1.2
InitialParticlesPerSecond 50000.0
LifetimeRange
Member Value
Max 1.0
Min 1.0
MaxParticles 1
RenderTwoSided True
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=0.200000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=25.000000)
StartSizeRange
Member Value
Z
Member Value
Max 0.8
Min 0.8
StaticMesh StaticMesh'ParticleMeshes.Complex.ExplosionSphere'
UseParticleColor True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter0[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.330000)
ColorScale[2] (RelativeTime=0.660000,Color=(B=15,G=51,R=255))
ColorScale[3] (RelativeTime=1.000000)
FadeIn True
FadeInEndTime 0.1
GetVelocityDirectionFrom PTVD_AddRadial
InitialParticlesPerSecond 4000.0
LifetimeRange
Member Value
Max 2.0
Min 2.0
MaxParticles 40
MeshScaleRange
Member Value
Z
Member Value
Max 2.0
Min 2.0
MeshSpawning PTMS_Linear
MeshSpawningStaticMesh StaticMesh'ParticleMeshes.Simple.ParticleSphere3'
RespawnDeadParticles False
RevolutionsPerSecondRange
Member Value
Z
Member Value
Max 0.2
Min -0.2
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=0.500000,RelativeSize=1.000000)
SizeScale[2] (RelativeTime=0.800000,RelativeSize=16.000000)
SizeScale[3] (RelativeTime=1.000000,RelativeSize=25.000000)
StartLocationOffset
Member Value
Z -64.0
StartSizeRange
Member Value
X
Member Value
Max 10.0
Min 10.0
Y
Member Value
Max 10.0
Min 10.0
Z
Member Value
Max 10.0
Min 10.0
StartVelocityRadialRange
Member Value
Max -1.0
Min -1.0
StartVelocityRange
Member Value
Z
Member Value
Max 1.0
Min -1.0
Texture Texture'EpicParticles.Smoke.Smokepuff2'
UniformMeshScale False
UniformSize True
UseColorScale True
UseDirectionAs PTDU_Forward
UseRegularSizeScale False
UseRevolution True
UseSizeScale True
UseVelocityScale True
VelocityLossRange
Member Value
X
Member Value
Max 0.1
Y
Member Value
Max 0.1
VelocityScale[1] (RelativeTime=0.500000)
VelocityScale[2] (RelativeTime=0.700000,RelativeVelocity=(X=3000.000000,Y=3000.000000,Z=1000.000000))
VelocityScale[3] (RelativeTime=1.000000)

SpriteEmitter1[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.330000)
ColorScale[2] (RelativeTime=0.660000,Color=(G=128,R=255,A=190))
ColorScale[3] (RelativeTime=1.000000)
FadeIn True
FadeInEndTime 0.1
GetVelocityDirectionFrom PTVD_AddRadial
InitialDelayRange
Member Value
Max 0.05
Min 0.05
InitialParticlesPerSecond 4000.0
LifetimeRange
Member Value
Max 2.0
Min 2.0
MaxParticles 60
MeshScaleRange
Member Value
Z
Member Value
Max 2.0
Min 2.0
MeshSpawningStaticMesh StaticMesh'ParticleMeshes.Simple.ParticleSphere3'
RespawnDeadParticles False
RevolutionsPerSecondRange
Member Value
Z
Member Value
Max 0.2
Min -0.2
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=0.500000,RelativeSize=1.000000)
SizeScale[2] (RelativeTime=0.800000,RelativeSize=16.000000)
SizeScale[3] (RelativeTime=1.000000,RelativeSize=25.000000)
SphereRadiusRange
Member Value
Max 128.0
Min 64.0
SpinParticles True
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 10.0
Min 10.0
Y
Member Value
Max 10.0
Min 10.0
Z
Member Value
Max 10.0
Min 10.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRadialRange
Member Value
Max 1.0
Min 1.0
StartVelocityRange
Member Value
Z
Member Value
Max 1.0
Min -1.0
Texture Texture'EpicParticles.Smoke.Smokepuff2'
UniformMeshScale False
UniformSize True
UseColorScale True
UseDirectionAs PTDU_Forward
UseRegularSizeScale False
UseRevolution True
UseSizeScale True
UseVelocityScale True
VelocityLossRange
Member Value
X
Member Value
Max 0.1
Y
Member Value
Max 0.1
VelocityScale[1] (RelativeTime=0.500000)
VelocityScale[2] (RelativeTime=0.700000,RelativeVelocity=(X=-3000.000000,Y=-3000.000000,Z=-1000.000000))
VelocityScale[3] (RelativeTime=1.000000)

SpriteEmitter2[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.330000,Color=(B=60,G=60,R=60,A=100))
ColorScale[2] (RelativeTime=0.660000,Color=(B=80,G=80,R=80,A=255))
ColorScale[3] (RelativeTime=1.000000)
DrawStyle PTDS_AlphaBlend
FadeIn True
FadeInEndTime 0.1
GetVelocityDirectionFrom PTVD_AddRadial
InitialDelayRange
Member Value
Max 0.1
Min 0.1
InitialParticlesPerSecond 4000.0
LifetimeRange
Member Value
Max 2.0
Min 2.0
MaxParticles 150
MeshScaleRange
Member Value
X
Member Value
Max 2.0
Min 2.0
Y
Member Value
Max 2.0
Min 2.0
Z
Member Value
Max 2.0
Min 2.0
MeshSpawningStaticMesh StaticMesh'ParticleMeshes.Simple.ParticleSphere3'
RespawnDeadParticles False
RevolutionScale[0] (RelativeRevolution=(Z=10.000000))
RevolutionScale[1] (RelativeTime=1.000000)
RevolutionsPerSecondRange
Member Value
Z
Member Value
Max 0.1
Min 0.1
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=0.500000,RelativeSize=1.000000)
SizeScale[2] (RelativeTime=0.800000,RelativeSize=16.000000)
SizeScale[3] (RelativeTime=1.000000,RelativeSize=50.000000)
SphereRadiusRange
Member Value
Max 128.0
Min 128.0
SpinParticles True
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 10.0
Min 10.0
Y
Member Value
Max 10.0
Min 10.0
Z
Member Value
Max 10.0
Min 10.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRadialRange
Member Value
Max -1.0
Min -0.8
StartVelocityRange
Member Value
Z
Member Value
Max 1.0
Min -1.0
Texture Texture'EpicParticles.Smoke.Smokepuff'
UniformMeshScale False
UniformSize True
UseColorScale True
UseDirectionAs PTDU_Forward
UseRegularSizeScale False
UseRevolution True
UseRevolutionScale True
UseSizeScale True
UseVelocityScale True
VelocityLossRange
Member Value
X
Member Value
Max 0.1
Y
Member Value
Max 0.1
VelocityScale[1] (RelativeTime=0.500000)
VelocityScale[2] (RelativeTime=0.700000,RelativeVelocity=(X=3000.000000,Y=3000.000000,Z=1000.000000))
VelocityScale[3] (RelativeTime=1.000000,RelativeVelocity=(X=300.000000,Y=300.000000,Z=100.000000))

SpriteEmitter3[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.330000)
ColorScale[2] (RelativeTime=0.660000,Color=(B=15,G=51,R=255))
ColorScale[3] (RelativeTime=1.000000)
FadeIn True
FadeInEndTime 0.1
GetVelocityDirectionFrom PTVD_AddRadial
InitialDelayRange
Member Value
Max 0.05
Min 0.05
InitialParticlesPerSecond 4000.0
LifetimeRange
Member Value
Max 2.0
Min 2.0
MaxParticles 50
MeshScaleRange
Member Value
X
Member Value
Max 1.5
Min 1.5
Y
Member Value
Max 1.5
Min 1.5
MeshSpawningStaticMesh StaticMesh'ParticleMeshes.Simple.ParticleSphere3'
RespawnDeadParticles False
RevolutionScale[0] (RelativeRevolution=(Z=1.000000))
RevolutionScale[1] (RelativeTime=1.000000)
RevolutionsPerSecondRange
Member Value
Z
Member Value
Max 0.2
Min -0.2
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=0.500000,RelativeSize=1.000000)
SizeScale[2] (RelativeTime=0.800000,RelativeSize=16.000000)
SizeScale[3] (RelativeTime=1.000000,RelativeSize=25.000000)
SphereRadiusRange
Member Value
Max 128.0
Min 64.0
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 10.0
Min 10.0
Y
Member Value
Max 10.0
Min 10.0
Z
Member Value
Max 10.0
Min 10.0
StartVelocityRadialRange
Member Value
Max -1.0
Min -1.0
StartVelocityRange
Member Value
Z
Member Value
Max 1.0
Min -1.0
Texture Texture'EpicParticles.Smoke.Smokepuff2'
UniformMeshScale False
UniformSize True
UseColorScale True
UseDirectionAs PTDU_Forward
UseRegularSizeScale False
UseRevolution True
UseRevolutionScale True
UseSizeScale True
UseVelocityScale True
VelocityLossRange
Member Value
X
Member Value
Max 0.1
Y
Member Value
Max 0.1
VelocityScale[1] (RelativeTime=0.500000)
VelocityScale[2] (RelativeTime=0.700000,RelativeVelocity=(X=2000.000000,Y=2000.000000,Z=500.000000))
VelocityScale[3] (RelativeTime=1.000000)

SpriteEmitter4[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=16,G=30,R=158))
ColorScale[1] (RelativeTime=0.600000,Color=(B=64,G=174,R=255))
ColorScale[2] (RelativeTime=0.800000,Color=(B=23,G=121,R=187))
ColorScale[3] (RelativeTime=1.000000)
InitialDelayRange
Member Value
Max 0.8
Min 0.8
InitialParticlesPerSecond 50000.0
LifetimeRange
Member Value
Max 1.25
Min 1.25
MaxParticles 2
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=0.200000)
SizeScale[1] (RelativeTime=0.800000,RelativeSize=10.000000)
SizeScale[2] (RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange
Member Value
X
Member Value
Max 200.0
Min 200.0
Texture Texture'EpicParticles.Flares.SoftFlare'
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter5[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=111,G=172,R=255))
ColorScale[1] (RelativeTime=1.000000,Color=(B=55,G=100,R=234))
FadeIn True
FadeInEndTime 0.1
FadeOut True
FadeOutStartTime 0.9
InitialParticlesPerSecond 50000.0
LifetimeRange
Member Value
Max 1.0
Min 1.0
MaxParticles 2
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=0.700000,RelativeSize=15.000000)
SizeScale[2] (RelativeTime=1.000000,RelativeSize=1.000000)
Texture Texture'EpicParticles.Flares.BurnFlare1'
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter6[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[0] (Color=(G=255,R=255))
ColorScale[1] (RelativeTime=1.000000,Color=(G=32,R=253))
FadeIn True
FadeInEndTime 0.2
FadeOut True
FadeOutStartTime 0.6
GetVelocityDirectionFrom PTVD_AddRadial
InitialParticlesPerSecond 100.0
LifetimeRange
Member Value
Max 0.8
Min 0.8
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SphereRadiusRange
Member Value
Max 256.0
Min 256.0
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 80.0
Min 80.0
Y
Member Value
Max 40.0
Min 40.0
StartSpinRange
Member Value
X
Member Value
Max 0.5
Min 0.5
StartVelocityRadialRange
Member Value
Max 200.0
Min 200.0
Texture Texture'EpicParticles.Beams.WhiteStreak01aw'
UseColorScale True
UseDirectionAs PTDU_Right