Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:RedeemerGuidedFire (UT2003)

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UT2003 Object >> Actor >> WeaponFire >> ProjectileFire >> RedeemerFire >> RedeemerGuidedFire
Package: 
XWeapons
This class in other games:
UT2004

null

Instance functions

SpawnProjectile

function Projectile SpawnProjectile (Object.Vector Start, Object.Rotator Dir)

Overrides: RedeemerFire.SpawnProjectile