My program doesn't have bugs. It just develops random features.

UE2:RegenCrosses (UT2003)

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UT2003 Object >> Actor >> xEmitter >> RegenCrosses

Contents

Package: 
XEffects
This class in other games:
UT2004

null

Default values[edit]

Property Value
bNetTemporary False
bReplicateMovement False
bTrailerSameRotation True
LifeSpan 60.0
mAirResistance 2.0
mAttenFunc ATF_ExpInOut
mAttenKa 0.5
mLifeRange[0] 2.0
mLifeRange[1] 2.0
mMassRange[0] -0.1
mMassRange[1] -0.1
mMaxParticles 20
mOwnerVelocityFactor 1.0
mPosDev
Member Value
X 35.0
Y 35.0
Z 45.0
mRegenRange[0] 10.0
mRegenRange[1] 10.0
mSizeRange[0] 6.0
mSizeRange[1] 6.0
mSpawningType ST_Explode
mSpeedRange[0] 0.0
mSpeedRange[1] 0.0
mStartParticles 0
Physics PHYS_Trailer
RemoteRole ROLE_SimulatedProxy
Skins
  1. Texture'XEffectMat.combos.greencross'
Style STY_Additive