My program doesn't have bugs. It just develops random features.
UE2:RepulsionForce (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 5/30/02 7:59p $ $Revision: 1 $ Name: RepulsionForce.uc Author: Aaron R Leiby Date: 30 May 2002 Description: Repulsion between all affected particles. (useful for keeping particles spread out) How to use this class:
Properties[edit]
Property group 'RepulsionForce'[edit]
Strength[edit]
Type: float
Modifiers: public
Default values[edit]
Property | Value |
---|---|
Priority | 50.0 |