Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:RocketMark (UT2004)

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UT2004 Object >> Actor >> Projector >> xScorch >> RocketMark

Contents

Package: 
XEffects
This class in other games:
UT2003

null

Default values[edit]

Property Value
DrawScale 2.0
ProjTexture Material'rocketblastmark'