Gah - a solution with more questions. – EntropicLqd

UE2:RocketSmokeRing (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> xEmitter >> RocketSmokeRing

Contents

Package: 
XEffects
This class in other games:
UT2004

null

Default values[edit]

Property Value
mAirResistance 1.9
mAttenFunc ATF_SmoothStep
mAttenKa 0.0
mAttenKb 0.5
mGrowthRate 40.0
mLifeRange[0] 1.3
mLifeRange[1] 1.7
mMaxParticles 15
mNumTileColumns 4
mNumTileRows 4
mPosDev
Member Value
X 20.0
Y 20.0
Z 20.0
mPosRelative True
mRandOrient True
mRandTextures True
mRegen False
mRegenRange[0] 0.0
mRegenRange[1] 0.0
mSizeRange[0] 20.0
mSizeRange[1] 30.0
mSpawningType ST_ExplodeRing
mSpeedRange[0] 100.0
mSpeedRange[1] 100.0
mSpinRange[0] -50.0
mSpinRange[1] 50.0
mStartParticles 15
Skins[0] Texture'SmokeAlphab_t'
Style STY_Alpha