I don't need to test my programs. I have an error-correcting modem.
UE2:SCar (U2)
Contents
- 1 Properties
- 1.1 Property group 'SCar'
- 1.1.1 ChangeDownPoint
- 1.1.2 ChangeUpPoint
- 1.1.3 ChassisTorqueScale
- 1.1.4 EngineBrakeFactor
- 1.1.5 EngineBrakeRPMScale
- 1.1.6 EngineBraking
- 1.1.7 EngineInertia
- 1.1.8 EngineRPMSoundRange
- 1.1.9 FTScale
- 1.1.10 GearRatios
- 1.1.11 HandbrakeThresh
- 1.1.12 IdleRPM
- 1.1.13 LSDFactor
- 1.1.14 MaxBrakeTorque
- 1.1.15 MaxSteerAngle
- 1.1.16 MinBrakeFriction
- 1.1.17 SprintForce
- 1.1.18 SprintTime
- 1.1.19 SteerBoneAxis
- 1.1.20 SteerBoneMaxAngle
- 1.1.21 SteerBoneName
- 1.1.22 SteerSpeed
- 1.1.23 StopThreshold
- 1.1.24 TorqueCurve
- 1.1.25 TransRatio
- 1.1.26 WheelAdhesion
- 1.1.27 WheelHandbrakeFriction
- 1.1.28 WheelHandbrakeSlip
- 1.1.29 WheelInertia
- 1.1.30 WheelLatFrictionScale
- 1.1.31 WheelLatSlipFunc
- 1.1.32 WheelLongFrictionFunc
- 1.1.33 WheelLongFrictionScale
- 1.1.34 WheelLongSlip
- 1.1.35 WheelPenScale
- 1.1.36 WheelRestitution
- 1.1.37 WheelSoftness
- 1.1.38 WheelSuspensionOffset
- 1.1.39 WheelSuspensionTravel
- 1.2 Internal variables
- 1.2.1 ActualSteering
- 1.2.2 bIsDriving
- 1.2.3 bIsInverted
- 1.2.4 bNewCarState
- 1.2.5 CarMPH
- 1.2.6 CarState
- 1.2.7 ChassisState
- 1.2.8 EnergyAccumulator
- 1.2.9 EngineRPM
- 1.2.10 ForwardVel
- 1.2.11 Gear
- 1.2.12 NumPoweredWheels
- 1.2.13 OfflineSound
- 1.2.14 OutputBrake
- 1.2.15 OutputGas
- 1.2.16 OutputHandbrake
- 1.2.17 SprintSound
- 1.2.18 SprintTimeLeft
- 1.2.19 TotalSpinVel
- 1.3 Default values
- 1.1 Property group 'SCar'
- 2 Structs
- 3 Functions
- Package:
- Vehicles
- Direct subclass:
- XMPSVehicle
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties[edit]
Property group 'SCar'[edit]
ChangeDownPoint[edit]
Type: float
ChangeUpPoint[edit]
Type: float
ChassisTorqueScale[edit]
Type: float
EngineBrakeFactor[edit]
Type: float
EngineBrakeRPMScale[edit]
Type: float
EngineBraking[edit]
Type: bool
EngineInertia[edit]
Type: float
Pre-gear box engine inertia (racing flywheel etc.)
EngineRPMSoundRange[edit]
Type: float
FTScale[edit]
Type: float
GearRatios[edit]
Type: float
Array size: 5
0 is reverse, 1-4 are forward
HandbrakeThresh[edit]
Type: float
IdleRPM[edit]
Type: float
LSDFactor[edit]
Type: float
MaxBrakeTorque[edit]
Type: float
MaxSteerAngle[edit]
Type: float
degrees
MinBrakeFriction[edit]
Type: float
SprintForce[edit]
Type: float
SprintTime[edit]
Type: float
SteerBoneAxis[edit]
Type: Object.EAxis
SteerBoneMaxAngle[edit]
Type: float
SteerBoneName[edit]
Type: name
SteerSpeed[edit]
Type: float
degrees per second
StopThreshold[edit]
Type: float
TorqueCurve[edit]
Type: Object.InterpCurve
Engine output torque
TransRatio[edit]
Type: float
Other (constant) gearing
WheelAdhesion[edit]
Type: float
WheelHandbrakeFriction[edit]
Type: float
WheelHandbrakeSlip[edit]
Type: float
WheelInertia[edit]
Type: float
WheelLatFrictionScale[edit]
Type: float
WheelLatSlipFunc[edit]
Type: Object.InterpCurve
WheelLongFrictionFunc[edit]
Type: Object.InterpCurve
WheelLongFrictionScale[edit]
Type: float
WheelLongSlip[edit]
Type: float
WheelPenScale[edit]
Type: float
WheelRestitution[edit]
Type: float
WheelSoftness[edit]
Type: float
WheelSuspensionOffset[edit]
Type: float
WheelSuspensionTravel[edit]
Type: float
Internal variables[edit]
ActualSteering[edit]
Type: float
bIsDriving[edit]
Type: bool
bIsInverted[edit]
Type: bool
bNewCarState[edit]
Type: bool
CarMPH[edit]
Type: float
CarState[edit]
Type: SCarState
ChassisState[edit]
Type: Actor.KRigidBodyState
EnergyAccumulator[edit]
Type: float
EngineRPM[edit]
Type: float
ForwardVel[edit]
Type: float
Gear[edit]
Type: int
NumPoweredWheels[edit]
Type: float
OfflineSound[edit]
Type: Sound
OutputBrake[edit]
Type: float
OutputGas[edit]
Type: float
OutputHandbrake[edit]
Type: bool
SprintSound[edit]
Type: Sound
Default value: Sound'U2Ambient2A.ShipEngines.Dropship_AttitudeEnd'
SprintTimeLeft[edit]
Type: float
TotalSpinVel[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
bUseCompressedPosition | False |
Structs[edit]
SCarState[edit]
Modifiers: native
- Actor.KRBVec ChassisPosition
- Object.Quat ChassisQuaternion
- Actor.KRBVec ChassisLinVel
- Actor.KRBVec ChassisAngVel
- float ServerHandbrake
- float ServerBrake
- float ServerGas
- int ServerGear
- float ServerSteering
- int bNewState
- bools inside structs == scary!
Functions[edit]
Events[edit]
KApplyForce[edit]
Overrides: Actor.KApplyForce
KUpdateState[edit]
Overrides: Actor.KUpdateState
PostNetBeginPlay[edit]
Overrides: SVehicle.PostNetBeginPlay
SVehicleUpdateParams[edit]
Overrides: SVehicle.SVehicleUpdateParams
Tick[edit]
Overrides: Vehicle.Tick
Other instance functions[edit]
DoSprint[edit]
Overrides: Vehicle.DoSprint
DrawHUD[edit]
Overrides: Pawn.DrawHUD