Always snap to grid
UE2:SPECIESSkaarj (UT2004)
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Object >> SpeciesType >> SPECIESSkaarj |
- Package:
- XGame
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Default values[edit]
Property | Value |
---|---|
AirControl | 1.2 |
DMTeam | 1 |
FemaleSkeleton | "SkaarjAnims.Skaarj_Skel" |
FemaleSoundGroup | "XGame.xAlienFemaleSoundGroup" |
FemaleVoice | "XGame.AlienFemaleVoice" |
GibGroup | "xEffects.xAlienGibGroup" |
JumpZ | 1.5 |
MaleSkeleton | "SkaarjAnims.Skaarj_Skel" |
MaleSoundGroup | "XGame.xAlienMaleSoundGroup" |
MaleVoice | "XGame.AlienMaleVoice" |
ReceivedDamageScaling | 1.3 |
SpeciesName | "Skaarj" |
TauntAnimNames[4] | "Hair flip" |
TauntAnimNames[5] | "Slash" |
TauntAnimNames[6] | "Scan" |
TauntAnimNames[7] | "Finger" |
TauntAnimNames[8] | "Idle" |
TauntAnims[4] | 'Gesture_Taunt02' |
TauntAnims[5] | 'Gesture_Taunt03' |
TauntAnims[6] | 'Idle_Character03' |
TauntAnims[7] | 'Gesture_Taunt01' |
TauntAnims[8] | 'Idle_Character01' |
TauntAnims[9] |
Static functions[edit]
GetRagSkelName[edit]
Overrides: SpeciesType.GetRagSkelName