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UE2:ScriptControllerBase internal variables (U2XMP)
Object >> ScriptControllerInterf >> ScriptControllerBase (internal variables) |
Contents
- 1 Internal variables
- 1.1 ActorInRangeIndex
- 1.2 ActorOutOfRangeIndex
- 1.3 AnimEndIndex
- 1.4 ArgsByte
- 1.5 ArgsFloat
- 1.6 ArgsInt
- 1.7 ArgsLabel
- 1.8 ArgsName
- 1.9 ArgsString
- 1.10 AutoBeginIndex
- 1.11 AutoEndIndex
- 1.12 bInHandlerGroup
- 1.13 Bool1
- 1.14 Bool2
- 1.15 Bool3
- 1.16 Bool4
- 1.17 Bool5
- 1.18 Bool6
- 1.19 Bool7
- 1.20 Bool8
- 1.21 Bool9
- 1.22 BumpEnemyIndex
- 1.23 BumpFriendIndex
- 1.24 BumpOtherIndex
- 1.25 BumpPlayerIndex
- 1.26 bXMPHandlingEnabled
- 1.27 Commands
- 1.28 CurrentCommand
- 1.29 CurrentCommandIndex
- 1.30 CurrentHandlerGroup
- 1.31 DecodedCount
- 1.32 DialogBeginIndex
- 1.33 DialogTarget
- 1.34 DialogUnPauseIndex
- 1.35 DiedIndex
- 1.36 EnemyNotVisibleIndex
- 1.37 FoundActors
- 1.38 GotoActorTarget
- 1.39 HearNoiseFriendlyIndex
- 1.40 HearNoiseOtherIndex
- 1.41 HearNoiseThreatIndex
- 1.42 InheritEnemyIndex
- 1.43 Int1
- 1.44 Int2
- 1.45 Int3
- 1.46 Int4
- 1.47 Int5
- 1.48 Int6
- 1.49 Int7
- 1.50 Int8
- 1.51 Int9
- 1.52 NextHandlerGroupIndex
- 1.53 NPCOwner
- 1.54 NumEvents
- 1.55 NumFoundActors
- 1.56 NumPushedCommandIndices
- 1.57 NumTriggerEvents
- 1.58 PushedCommandIndices
- 1.59 SavedDestination
- 1.60 SavedEventInstigator
- 1.61 SavedEventOther
- 1.62 ScriptedLandingIndex
- 1.63 ScriptErrorMessage
- 1.64 SeeAlertFriendIndex
- 1.65 SeeEnemyIndex
- 1.66 SeeFriendIndex
- 1.67 SeeOtherIndex
- 1.68 SeePlayerIndex
- 1.69 TakeDamageIndex
- 1.70 TookDamageEnemyIndex
- 1.71 TookDamageFriendIndex
- 1.72 TookDamageIndex
- 1.73 TriggerIndex
- 1.74 U2PawnOwner
- 1.75 WaitTriggerEvent
;Other member categories for this class::constants, enums, instance functions, states
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Internal variables[edit]
ActorInRangeIndex[edit]
Type: int
ActorOutOfRangeIndex[edit]
Type: int
AnimEndIndex[edit]
Type: int
ArgsByte[edit]
Type: byte
Array size: 5 (MaxArgsByte
)
UC doesn't support arrays of bools -- bools use bytes
ArgsFloat[edit]
Type: float
Array size: 5 (MaxArgsFloat
)
ArgsInt[edit]
Type: int
Array size: 5 (MaxArgsInt
)
ArgsLabel[edit]
Type: int
Array size: 2 (MaxArgsLabel
)
ArgsName[edit]
Type: name
Array size: 5 (MaxArgsName
)
ArgsString[edit]
Type: string
Array size: 5 (MaxArgsString
)
AutoBeginIndex[edit]
Type: int
AutoEndIndex[edit]
Type: int
bInHandlerGroup[edit]
Type: bool
Bool1[edit]
Type: bool
Bool2[edit]
Type: bool
Bool3[edit]
Type: bool
Bool4[edit]
Type: bool
Bool5[edit]
Type: bool
Bool6[edit]
Type: bool
Bool7[edit]
Type: bool
Bool8[edit]
Type: bool
Bool9[edit]
Type: bool
BumpEnemyIndex[edit]
Type: int
BumpFriendIndex[edit]
Type: int
BumpOtherIndex[edit]
Type: int
BumpPlayerIndex[edit]
Type: int
bXMPHandlingEnabled[edit]
Type: bool
Commands[edit]
CurrentCommand[edit]
Type: CommandT
CurrentCommandIndex[edit]
Type: int
index of current command
CurrentHandlerGroup[edit]
Type: int
DecodedCount[edit]
Type: int
count of total number of commands decoded so far
DialogBeginIndex[edit]
Type: int
DialogTarget[edit]
Type: Actor
Modifiers: protected
DialogUnPauseIndex[edit]
Type: int
DiedIndex[edit]
Type: int
EnemyNotVisibleIndex[edit]
Type: int
FoundActors[edit]
Type: Actor
Array size: UtilGame.MaxFilteredActors
GotoActorTarget[edit]
Type: Actor
Modifiers: protected
HearNoiseFriendlyIndex[edit]
Type: int
HearNoiseOtherIndex[edit]
Type: int
HearNoiseThreatIndex[edit]
Type: int
InheritEnemyIndex[edit]
Type: int
Int1[edit]
Type: int
Int2[edit]
Type: int
Int3[edit]
Type: int
Int4[edit]
Type: int
Int5[edit]
Type: int
Int6[edit]
Type: int
Int7[edit]
Type: int
Int8[edit]
Type: int
Int9[edit]
Type: int
NextHandlerGroupIndex[edit]
Type: int
Default value: 1
NPCOwner[edit]
Type: U2NPCControllerScriptable
Modifiers: protected
NumEvents[edit]
Type: int
number of events
NumFoundActors[edit]
Type: int
NumPushedCommandIndices[edit]
Type: int
NumTriggerEvents[edit]
Type: int
PushedCommandIndices[edit]
Type: int
Array size: MaxPushedCommandIndices
SavedDestination[edit]
Type: Actor
Modifiers: protected
copy of GotoActorTarget (used with savedestination command)
SavedEventInstigator[edit]
Type: Actor
SavedEventOther[edit]
Type: Actor
ScriptedLandingIndex[edit]
Type: int
ScriptErrorMessage[edit]
Type: string
SeeAlertFriendIndex[edit]
Type: int
SeeEnemyIndex[edit]
Type: int
SeeFriendIndex[edit]
Type: int
SeeOtherIndex[edit]
Type: int
SeePlayerIndex[edit]
Type: int
TakeDamageIndex[edit]
Type: int
TookDamageEnemyIndex[edit]
Type: int
TookDamageFriendIndex[edit]
Type: int
TookDamageIndex[edit]
Type: int
TriggerIndex[edit]
Type: int
U2PawnOwner[edit]
Type: U2Pawn
Modifiers: protected
WaitTriggerEvent[edit]
Type: name
Modifiers: protected