I don't need to test my programs. I have an error-correcting modem.
UE2:ScriptControllerBase internal variables (U2XMP)
Object >> ScriptControllerInterf >> ScriptControllerBase (internal variables) |
Contents
- 1 Internal variables
- 1.1 ActorInRangeIndex
- 1.2 ActorOutOfRangeIndex
- 1.3 AnimEndIndex
- 1.4 ArgsByte
- 1.5 ArgsFloat
- 1.6 ArgsInt
- 1.7 ArgsLabel
- 1.8 ArgsName
- 1.9 ArgsString
- 1.10 AutoBeginIndex
- 1.11 AutoEndIndex
- 1.12 bInHandlerGroup
- 1.13 Bool1
- 1.14 Bool2
- 1.15 Bool3
- 1.16 Bool4
- 1.17 Bool5
- 1.18 Bool6
- 1.19 Bool7
- 1.20 Bool8
- 1.21 Bool9
- 1.22 BumpEnemyIndex
- 1.23 BumpFriendIndex
- 1.24 BumpOtherIndex
- 1.25 BumpPlayerIndex
- 1.26 bXMPHandlingEnabled
- 1.27 Commands
- 1.28 CurrentCommand
- 1.29 CurrentCommandIndex
- 1.30 CurrentHandlerGroup
- 1.31 DecodedCount
- 1.32 DialogBeginIndex
- 1.33 DialogTarget
- 1.34 DialogUnPauseIndex
- 1.35 DiedIndex
- 1.36 EnemyNotVisibleIndex
- 1.37 FoundActors
- 1.38 GotoActorTarget
- 1.39 HearNoiseFriendlyIndex
- 1.40 HearNoiseOtherIndex
- 1.41 HearNoiseThreatIndex
- 1.42 InheritEnemyIndex
- 1.43 Int1
- 1.44 Int2
- 1.45 Int3
- 1.46 Int4
- 1.47 Int5
- 1.48 Int6
- 1.49 Int7
- 1.50 Int8
- 1.51 Int9
- 1.52 NextHandlerGroupIndex
- 1.53 NPCOwner
- 1.54 NumEvents
- 1.55 NumFoundActors
- 1.56 NumPushedCommandIndices
- 1.57 NumTriggerEvents
- 1.58 PushedCommandIndices
- 1.59 SavedDestination
- 1.60 SavedEventInstigator
- 1.61 SavedEventOther
- 1.62 ScriptedLandingIndex
- 1.63 ScriptErrorMessage
- 1.64 SeeAlertFriendIndex
- 1.65 SeeEnemyIndex
- 1.66 SeeFriendIndex
- 1.67 SeeOtherIndex
- 1.68 SeePlayerIndex
- 1.69 TakeDamageIndex
- 1.70 TookDamageEnemyIndex
- 1.71 TookDamageFriendIndex
- 1.72 TookDamageIndex
- 1.73 TriggerIndex
- 1.74 U2PawnOwner
- 1.75 WaitTriggerEvent
;Other member categories for this class::constants, enums, instance functions, states
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Internal variables
ActorInRangeIndex
Type: int
ActorOutOfRangeIndex
Type: int
AnimEndIndex
Type: int
ArgsByte
Type: byte
Array size: 5 (MaxArgsByte
)
UC doesn't support arrays of bools -- bools use bytes
ArgsFloat
Type: float
Array size: 5 (MaxArgsFloat
)
ArgsInt
Type: int
Array size: 5 (MaxArgsInt
)
ArgsLabel
Type: int
Array size: 2 (MaxArgsLabel
)
ArgsName
Type: name
Array size: 5 (MaxArgsName
)
ArgsString
Type: string
Array size: 5 (MaxArgsString
)
AutoBeginIndex
Type: int
AutoEndIndex
Type: int
bInHandlerGroup
Type: bool
Bool1
Type: bool
Bool2
Type: bool
Bool3
Type: bool
Bool4
Type: bool
Bool5
Type: bool
Bool6
Type: bool
Bool7
Type: bool
Bool8
Type: bool
Bool9
Type: bool
BumpEnemyIndex
Type: int
BumpFriendIndex
Type: int
BumpOtherIndex
Type: int
BumpPlayerIndex
Type: int
bXMPHandlingEnabled
Type: bool
Commands
CurrentCommand
Type: CommandT
CurrentCommandIndex
Type: int
index of current command
CurrentHandlerGroup
Type: int
DecodedCount
Type: int
count of total number of commands decoded so far
DialogBeginIndex
Type: int
DialogTarget
Type: Actor
Modifiers: protected
DialogUnPauseIndex
Type: int
DiedIndex
Type: int
EnemyNotVisibleIndex
Type: int
FoundActors
Type: Actor
Array size: UtilGame.MaxFilteredActors
GotoActorTarget
Type: Actor
Modifiers: protected
HearNoiseFriendlyIndex
Type: int
HearNoiseOtherIndex
Type: int
HearNoiseThreatIndex
Type: int
InheritEnemyIndex
Type: int
Int1
Type: int
Int2
Type: int
Int3
Type: int
Int4
Type: int
Int5
Type: int
Int6
Type: int
Int7
Type: int
Int8
Type: int
Int9
Type: int
NextHandlerGroupIndex
Type: int
Default value: 1
NPCOwner
Type: U2NPCControllerScriptable
Modifiers: protected
NumEvents
Type: int
number of events
NumFoundActors
Type: int
NumPushedCommandIndices
Type: int
NumTriggerEvents
Type: int
PushedCommandIndices
Type: int
Array size: MaxPushedCommandIndices
SavedDestination
Type: Actor
Modifiers: protected
copy of GotoActorTarget (used with savedestination command)
SavedEventInstigator
Type: Actor
SavedEventOther
Type: Actor
ScriptedLandingIndex
Type: int
ScriptErrorMessage
Type: string
SeeAlertFriendIndex
Type: int
SeeEnemyIndex
Type: int
SeeFriendIndex
Type: int
SeeOtherIndex
Type: int
SeePlayerIndex
Type: int
TakeDamageIndex
Type: int
TookDamageEnemyIndex
Type: int
TookDamageFriendIndex
Type: int
TookDamageIndex
Type: int
TriggerIndex
Type: int
U2PawnOwner
Type: U2Pawn
Modifiers: protected
WaitTriggerEvent
Type: name
Modifiers: protected