There is no spoon

UE2:ShieldCharger (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2004 Object >> Actor >> xPickUpBase >> ShieldCharger
Package: 
XGame
This class in other games:
UT2003

ShieldCharger.

Default values[edit]

Property Value
bDelayedSpawn True
DrawScale 0.7
DrawType DT_StaticMesh
PowerUp XPickups.ShieldPack
SpawnHeight 45.0
StaticMesh XGame_rc.ShieldChargerMesh
Texture None

Events[edit]

PostbeginPlay[edit]

event PostbeginPlay ()

Overrides: xPickUpBase.PostBeginPlay