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UE2:ShieldPickup (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pickup >> TournamentPickup >> ShieldPickup |
- Package:
- XPickups
- Direct subclasses:
- ShieldPack, SuperShieldPack
- This class in other games:
- UT2004
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ShieldPickup - cut and paste from TournamentHealth
Properties
Property group 'ShieldPickup'
ShieldAmount
Type: int
Default value: 20
Default values
Property | Value |
---|---|
AmbientGlow | 64 |
CollisionHeight | 23.0 |
Mass | 10.0 |
MaxDesireability | 1.5 |
PickupMessage | "You picked up a Shield Pack +" |
RespawnTime | 30.0 |
Functions
Static functions
GetLocalString
static function string GetLocalString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2)
Overrides: Pickup.GetLocalString
Events
BotDesireability
Overrides: Pickup.BotDesireability
Other instance functions
DetourWeight
Overrides: Pickup.DetourWeight
States
Pickup
Inherits from: Pickup.Pickup
Modifiers: auto
Pickup.Touch
event Touch (Actor Other)
Overrides: Pickup.Pickup.Touch