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UE2:ShieldPickup (UT2003)

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UT2003 Object >> Actor >> Pickup >> TournamentPickup >> ShieldPickup
Package: 
XPickups
Direct subclasses:
ShieldPack, SuperShieldPack
This class in other games:
UT2004

ShieldPickup - cut and paste from TournamentHealth

Properties

Property group 'ShieldPickup'

ShieldAmount

Type: int


Default value: 20

Default values

Property Value
AmbientGlow 64
CollisionHeight 23.0
Mass 10.0
MaxDesireability 1.5
PickupMessage "You picked up a Shield Pack +"
RespawnTime 30.0

Functions

Static functions

GetLocalString

static function string GetLocalString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2)

Overrides: Pickup.GetLocalString


Events

BotDesireability

event float BotDesireability (Pawn Bot)

Overrides: Pickup.BotDesireability


Other instance functions

DetourWeight

function float DetourWeight (Pawn Other, float PathWeight)

Overrides: Pickup.DetourWeight


States

Pickup

Inherits from: Pickup.Pickup

Modifiers: auto

Pickup.Touch

event Touch (Actor Other)

Overrides: Pickup.Pickup.Touch