The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE2:ShockAmmoPickup (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2004 Object >> Actor >> Pickup >> Ammo >> UTAmmoPickup >> ShockAmmoPickup

Contents

Package: 
XWeapons
This class in other games:
UT2003

null

Default values[edit]

Property Value
AmmoAmount 10
CollisionHeight 32.0
DrawScale3D
Member Value
X 0.8
Z 0.5
DrawType DT_StaticMesh
InventoryType Class'XWeapons.ShockAmmo'
PickupForce "ShockAmmoPickup"
PickupMessage "You picked up a Shock Core."
PickupSound Sound'PickupSounds.ShockAmmoPickup'
PrePivot
Member Value
Z 32.0
StaticMesh StaticMesh'WeaponStaticMesh.ShockAmmoPickup'