My program doesn't have bugs. It just develops random features.
UE2:ShockComboSparkles (UT2003)
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Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
LifeSpan | 2.0 | ||||||||
mAttenKa | 0.3 | ||||||||
mGrowthRate | -80.0 | ||||||||
mLifeRange[0] | 0.75 | ||||||||
mLifeRange[1] | 0.75 | ||||||||
mMaxParticles | 25 | ||||||||
mPosDev |
|
||||||||
mRegenOffTime[0] | 10.0 | ||||||||
mRegenOffTime[1] | 10.0 | ||||||||
mRegenOnTime[0] | 0.65 | ||||||||
mRegenOnTime[1] | 0.65 | ||||||||
mRegenPause | True | ||||||||
mRegenRange[0] | 25.0 | ||||||||
mRegenRange[1] | 25.0 | ||||||||
mSizeRange[0] | 65.0 | ||||||||
mSizeRange[1] | 65.0 | ||||||||
mSpawningType | ST_Explode | ||||||||
mSpeedRange[0] | -250.0 | ||||||||
mSpeedRange[1] | -250.0 | ||||||||
mStartParticles | 0 | ||||||||
Skins[0] | Texture'XEffectMat.shock_sparkle' | ||||||||
Style | STY_Translucent |