I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:ShockComboWiggles (UT2003)
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Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
LifeSpan | 2.0 | ||||||||
mColorRange[0] |
|
||||||||
mColorRange[1] |
|
||||||||
mLifeRange[0] | 0.75 | ||||||||
mLifeRange[1] | 0.75 | ||||||||
mMaxParticles | 25 | ||||||||
mParticleType | PT_Disc | ||||||||
mPosDev |
|
||||||||
mRegenPause | True | ||||||||
mRegenRange[0] | 25.0 | ||||||||
mRegenRange[1] | 25.0 | ||||||||
mSizeRange[0] | 120.0 | ||||||||
mSizeRange[1] | 120.0 | ||||||||
mSpawningType | ST_Explode | ||||||||
mSpeedRange[0] | 300.0 | ||||||||
mSpeedRange[1] | 300.0 | ||||||||
mStartParticles | 25 | ||||||||
Skins[0] | Texture'XEffectMat.shock_sparkle' | ||||||||
Style | STY_Translucent |