My program doesn't have bugs. It just develops random features.

UE2:ShockProjSparkles (UT2003)

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UT2003 Object >> Actor >> xEmitter >> ShockProjSparkles

Contents

Package: 
XEffects
This class in other games:
UT2004

null

Default values[edit]

Property Value
mColorRange[0]
Member Value
G 160
mColorRange[1]
Member Value
G 160
mGrowthRate -20.0
mLifeRange[0] 0.4
mLifeRange[1] 0.5
mMaxParticles 20
mPosDev
Member Value
X 9.0
Y 9.0
Z 9.0
mPosRelative True
mRegenRange[0] 20.0
mRegenRange[1] 20.0
mSizeRange[0] 40.0
mSizeRange[1] 40.0
mSpawningType ST_Explode
mSpeedRange[0] 50.0
mSpeedRange[1] 50.0
mStartParticles 0
Physics PHYS_Trailer
Skins[0] Texture'XEffectMat.shock_sparkle'
Style STY_Translucent