I'm a doctor, not a mechanic
UE2:ShotgunAttachment (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> InventoryAttachment >> WeaponAttachment >> U2WeaponAttachment >> ShotgunAttachment |
- Package:
- Weapons
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Properties[edit]
Muzzleflash[edit]
Type: ParticleGenerator
Default values[edit]
Property | Value |
---|---|
Mesh | SkeletalMesh'Weapons3rdPK.S_TP' |
Events[edit]
Destroyed[edit]
simulated event Destroyed ()
Overrides: Actor.Destroyed
ThirdPersonEffects[edit]
simulated event ThirdPersonEffects ()
Overrides: U2WeaponAttachment.ThirdPersonEffects