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UE2:SkeletalMesh (UT2004)
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Object >> Primitive >> Mesh >> LodMesh >> SkeletalMesh (native-only) |
Contents
This class represents SkeletalMeshes as objects in the engine. Animation sets for the bones of a SkeletalMesh are separately defined in MeshAnimation objects.
See also[edit]
- StaticMesh - a non-animated mesh type
- VertMesh - another type of animated mesh, that defines animations directly on its vertices instead of defining bones that can be animated separately