My program doesn't have bugs. It just develops random features.

UE2:SpeciesGameRules (UT2004)

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UT2004 Object >> Actor >> Info >> GameRules >> SpeciesGameRules
Package: 
XGame
This class in other games:
UT2003

null

Instance functions[edit]

NetDamage[edit]

function int NetDamage (int OriginalDamage, int Damage, Pawn injured, Pawn instigatedBy, Object.Vector HitLocation, out Object.Vector Momentum, class<DamageTypeDamageType)

Overrides: GameRules.NetDamage