My program doesn't have bugs. It just develops random features.
UE2:SpeedTrail (UT2003)
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Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bNetTemporary | False | ||||||||
LifeSpan | 60.0 | ||||||||
mAirResistance | 0.0 | ||||||||
mAttenKa | 0.0 | ||||||||
mDirDev |
|
||||||||
mGrowthRate | -12.0 | ||||||||
mLifeRange[0] | 0.65 | ||||||||
mLifeRange[1] | 0.65 | ||||||||
mMassRange[0] | -0.1 | ||||||||
mMassRange[1] | -0.1 | ||||||||
mParticleType | PT_Stream | ||||||||
mPosDev |
|
||||||||
mRegenRange[0] | 10.0 | ||||||||
mRegenRange[1] | 10.0 | ||||||||
mSizeRange[0] | 12.0 | ||||||||
mSizeRange[1] | 12.0 | ||||||||
mSpeedRange[0] | -20.0 | ||||||||
mSpeedRange[1] | -20.0 | ||||||||
mStartParticles | 0 | ||||||||
RemoteRole | ROLE_SimulatedProxy | ||||||||
Skins[0] | Texture'SpeedTrailTex' | ||||||||
Style | STY_Additive |