I'm a doctor, not a mechanic
UE2:StreamInterface (UT2004)
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Object >> StreamBase >> StreamInterface |
- Package:
- Engine
- Direct subclass:
- PlaylistParserBase
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Created on: 10/12/2003 Handles file & directory manipulation for streaming music files. Could support arbitrary filetypes with very little modification
Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
CurrentDirectory[edit]
Type: string
Modifiers: private, globalconfig
Functions[edit]
Native functions[edit]
CreateDirectory[edit]
CreateStream[edit]
GetBaseDirectory[edit]
native final private function string GetBaseDirectory ()
GetDirectoryContents[edit]
native final function bool GetDirectoryContents (out array<string> Contents, optional string DirectoryName, optional StreamBase.EFileType FileType)
GetDriveLetters[edit]
LoadPlaylist[edit]
native final function bool LoadPlaylist (string FileName, out array<string> Lines, optional bool bStrict)
RemoveDirectory[edit]
ValidDirectory[edit]
ValidFile[edit]
Other instance functions[edit]
ChangeDirectory[edit]
function ChangeDirectory (string DirectoryName)
GetCurrentDirectory[edit]
function string GetCurrentDirectory ()
HandleDebugExec[edit]
Overrides: StreamBase.HandleDebugExec