I don't need to test my programs. I have an error-correcting modem.

UE2:SubActionTrigger (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UE2Runtime Object >> MatObject >> MatSubAction >> SubActionTrigger
Package: 
Engine
This class in other games:
UT2003, UT2004, U2, U2XMP

SubActionTrigger:

Fires off a trigger.

Properties[edit]

Property group 'Trigger'[edit]

EventName[edit]

Type: name

The event to trigger

Default values[edit]

Property Value
Desc "Trigger"
Icon Texture'Engine.SubActionTrigger'