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UE2:TeamInfo (U2)
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Object >> Actor >> Info >> ReplicationInfo >> TeamInfo |
Contents
- Package:
- Engine
- This class in other games:
- RTNP, U1, UT, U2XMP, UT2003, UE2Runtime, UT2004, UT3, UDK
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TeamInfo.
Properties[edit]
Property group 'TeamInfo'[edit]
DefaultPlayerClass[edit]
Internal variables[edit]
AltTeamColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
R | 200 |
ColorNames[edit]
Type: string
Array size: 4
Modifiers: localized
Default value, index 0: "Red"
Default value, index 1: "Blue"
Default value, index 2: "Green"
Default value, index 3: "Gold"
EnergyLevel[edit]
Type: float
HomeBase[edit]
Type: Actor
key objective associated with this team
Score[edit]
Type: float
Size[edit]
Type: int
number of players on this team in the level
TeamColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
R | 255 |
TeamIcon[edit]
Type: Material
TeamIndex[edit]
Type: int
TeamName[edit]
Type: string
Modifiers: localized
Default value: "Team"
Instance functions[edit]
AddToTeam[edit]
function bool AddToTeam (Controller Other)
BelongsOnTeam[edit]
GetHumanReadableName[edit]
simulated function string GetHumanReadableName ()
Overrides: Actor.GetHumanReadableName
RemoveFromTeam[edit]
function RemoveFromTeam (Controller Other)
UpdatePrecacheMaterials[edit]
simulated function UpdatePrecacheMaterials ()
Overrides: Actor.UpdatePrecacheMaterials