Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:TeamSayMessagePlus (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Info >> LocalMessage >> StringMessagePlus >> TeamSayMessagePlus |
- Package:
- UnrealGame
- This class in other games:
- UT, UT2003
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Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bBeep | True | ||||||||||
DrawColor |
|
||||||||||
Lifetime | 6 |
Static functions[edit]
AssembleString[edit]
static function string AssembleString (Hud myHUD, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional string MessageString)
Overrides: StringMessagePlus.AssembleString
RenderComplexMessage[edit]
static function RenderComplexMessage (Canvas Canvas, out float XL, out float YL, optional string MessageString, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.RenderComplexMessage