My program doesn't have bugs. It just develops random features.
UE2:TeamVoicePack (UT2004)
Contents
- 1 Constants
- 2 Properties
- 2.1 Property group 'TeamVoicePack'
- 2.1.1 AckAbbrev
- 2.1.2 AckAnim
- 2.1.3 AckSound
- 2.1.4 AckString
- 2.1.5 DisplayMessage
- 2.1.6 DisplayOtherMessage
- 2.1.7 FFireAbbrev
- 2.1.8 FFireAnim
- 2.1.9 FFireSound
- 2.1.10 FFireString
- 2.1.11 HumanOnlyTaunt
- 2.1.12 MatureTaunt
- 2.1.13 NameSound
- 2.1.14 numAcks
- 2.1.15 numFFires
- 2.1.16 numTaunts
- 2.1.17 OrderAbbrev
- 2.1.18 OrderAnim
- 2.1.19 OrderSound
- 2.1.20 OrderString
- 2.1.21 OtherAbbrev
- 2.1.22 OtherAnim
- 2.1.23 OtherDelayed
- 2.1.24 OtherMesgGroup
- 2.1.25 OtherSound
- 2.1.26 OtherString
- 2.1.27 TauntAbbrev
- 2.1.28 TauntAnim
- 2.1.29 TauntSound
- 2.1.30 TauntString
- 2.2 Internal variables
- 2.2.1 bDisplayNextMessage
- 2.2.2 bDisplayPortrait
- 2.2.3 bForceMessageSound
- 2.2.4 bShowMessageText
- 2.2.5 CommaText
- 2.2.6 DeathPhrases
- 2.2.7 DelayedSender
- 2.2.8 DisplayString
- 2.2.9 HiddenPhrases
- 2.2.10 HiddenString
- 2.2.11 HumanOnlyDeathPhrase
- 2.2.12 LeaderSign
- 2.2.13 MessageAnim
- 2.2.14 MessageString
- 2.2.15 NumDeathPhrases
- 2.2.16 Phrase
- 2.2.17 PhraseNum
- 2.2.18 PhraseString
- 2.2.19 Pitch
- 2.2.20 PortraitPRI
- 2.1 Property group 'TeamVoicePack'
- 3 Enums
- 4 Functions
- 4.1 Static functions
- 4.1.1 ClientParseChatPercVar
- 4.1.2 ClientParseMessageString
- 4.1.3 GetAckString
- 4.1.4 GetAllAcks
- 4.1.5 GetAllFFire
- 4.1.6 GetAllOrder
- 4.1.7 GetAllOther
- 4.1.8 GetAllTaunt
- 4.1.9 GetFFireString
- 4.1.10 GetOrderString
- 4.1.11 GetOtherString
- 4.1.12 GetTauntString
- 4.1.13 OrderToIndex
- 4.1.14 PickCustomTauntFor
- 4.1.15 PickRandomTauntFor
- 4.1.16 PlayDeathPhrase
- 4.1.17 PlayerSpeech
- 4.1.18 VoiceMatchesGender
- 4.2 Events
- 4.3 Other instance functions
- 4.3.1 BotInitialize
- 4.3.2 ClientInitialize
- 4.3.3 GetCallSign
- 4.3.4 SetAckMessage
- 4.3.5 SetClientAckMessage
- 4.3.6 SetClientFFireMessage
- 4.3.7 SetClientHiddenMessage
- 4.3.8 SetClientOrderMessage
- 4.3.9 SetClientOtherMessage
- 4.3.10 SetClientTauntMessage
- 4.3.11 SetFFireMessage
- 4.3.12 SetOrderMessage
- 4.3.13 SetOtherMessage
- 4.3.14 SetTauntMessage
- 4.1 Static functions
- Package:
- UnrealGame
- Direct subclass:
- XVoicePack
- This class in other games:
- UT2003
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TeamVoicePack.
Constants
MAXACK
Value: 16
MAXFIRE
Value: 16
MAXTAUNT
Value: 48
MAXORDER
Value: 16
MAXOTHER
Value: 48
MAXPHRASE
Value: 8
Properties
Property group 'TeamVoicePack'
AckAbbrev
Type: string
Array size: 16 (MAXACK
)
Modifiers: localized
AckAnim
Type: name
Array size: 16 (MAXACK
)
AckSound
Type: Sound
Array size: 16 (MAXACK
)
acknowledgement sounds
AckString
Type: string
Array size: 16 (MAXACK
)
Modifiers: localized
DisplayMessage
Type: byte
Array size: 8 (MAXPHRASE
)
DisplayOtherMessage
Type: byte
Array size: 48 (MAXOTHER
)
FFireAbbrev
Type: string
Array size: 16 (MAXFIRE
)
Modifiers: localized
FFireAnim
Type: name
Array size: 16 (MAXFIRE
)
FFireSound
Type: Sound
Array size: 16 (MAXFIRE
)
FFireString
Type: string
Array size: 16 (MAXFIRE
)
Modifiers: localized
HumanOnlyTaunt
Type: byte
Array size: 48 (MAXTAUNT
)
Whether this taunt should not be used by bots
MatureTaunt
Type: byte
Array size: 48 (MAXTAUNT
)
NameSound
Type: Sound
Array size: 4
leader names
numAcks
Type: int
numFFires
Type: int
numTaunts
Type: int
OrderAbbrev
Type: string
Array size: 16 (MAXORDER
)
Modifiers: localized
OrderAnim
Type: name
Array size: 16 (MAXORDER
)
OrderSound
Type: Sound
Array size: 16 (MAXORDER
)
OrderString
Type: string
Array size: 16 (MAXORDER
)
Modifiers: localized
OtherAbbrev
Type: string
Array size: 48 (MAXOTHER
)
Modifiers: localized
OtherAnim
Type: name
Array size: 48 (MAXOTHER
)
OtherDelayed
Type: byte
Array size: 48 (MAXOTHER
)
OtherMesgGroup
Type: name
Array size: 48 (MAXOTHER
)
Used to only show relevant comments in menu
OtherSound
Type: Sound
Array size: 48 (MAXOTHER
)
OtherString
Type: string
Array size: 48 (MAXOTHER
)
Modifiers: localized
TauntAbbrev
Type: string
Array size: 48 (MAXTAUNT
)
Modifiers: localized
TauntAnim
Type: name
Array size: 48 (MAXTAUNT
)
TauntSound
Type: Sound
Array size: 48 (MAXTAUNT
)
TauntString
Type: string
Array size: 48 (MAXTAUNT
)
Modifiers: localized
Internal variables
bDisplayNextMessage
Type: bool
bDisplayPortrait
Type: bool
bForceMessageSound
Type: bool
bShowMessageText
Type: bool
Modifiers: config
Default value: True
CommaText
Type: string
Default value: ", "
DeathPhrases
Type: Sound
Array size: 8 (MAXPHRASE
)
only spoken as alternative to death scream, not available from menus
DelayedSender
Type: PlayerReplicationInfo
DisplayString
Type: byte
HiddenPhrases
HiddenString
HumanOnlyDeathPhrase
Type: byte
Array size: 8 (MAXPHRASE
)
LeaderSign
Type: string
Array size: 4
Default value, index 0: "Red Leader"
Default value, index 1: "Blue Leader"
Default value, index 2: "Green Leader"
Default value, index 3: "Gold Leader"
MessageAnim
Type: name
MessageString
Type: string
NumDeathPhrases
Type: int
Phrase
Type: Sound
Array size: 8 (MAXPHRASE
)
PhraseNum
Type: int
PhraseString
Type: string
Array size: 8 (MAXPHRASE
)
Pitch
Type: float
Default value: 1.0
PortraitPRI
Type: PlayerReplicationInfo
Enums
EVoiceGender
- VG_None
- VG_Male
- VG_Female
Functions
Static functions
ClientParseChatPercVar
ClientParseMessageString
GetAckString
GetAllAcks
GetAllFFire
GetAllOrder
GetAllOther
GetAllTaunt
GetFFireString
GetOrderString
GetOtherString
GetTauntString
OrderToIndex
PickCustomTauntFor
PickRandomTauntFor
Overrides: VoicePack.PickRandomTauntFor
PlayDeathPhrase
PlayerSpeech
Overrides: VoicePack.PlayerSpeech
VoiceMatchesGender
Events
Timer
Overrides: Actor.Timer
Other instance functions
BotInitialize
ClientInitialize
Overrides: VoicePack.ClientInitialize