I love the smell of UnrealEd crashing in the morning. – tarquin

UE2:TestCrash (U2XMP)

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U2XMP Object >> Actor >> TestCrash
Package: 
U2Test

TestCrash.uc

States[edit]

CrashState1[edit]

Modifiers: auto

CrashState1.Tick[edit]

event Tick (float DeltaTime)

Overrides: Actor.Tick (global)


CrashState2[edit]

CrashState2.Tick[edit]

event Tick (float DeltaTime)

Overrides: Actor.Tick (global)


CrashState2.ChangeState[edit]

function bool ChangeState ()