I don't need to test my programs. I have an error-correcting modem.

UE2:TestInfo (U2)

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U2 Object >> Actor >> Info >> TestInfo
Package: 
Engine
This class in other games:
RTNP, UT, U1, UE2Runtime, U2XMP

For internal testing.

Constants[edit]

Pie[edit]

Value: 3.14


Str[edit]

Value: "Tim"


Lotus[edit]

Value: vect(1,2,3)


Properties[edit]

Property group 'TestInfo'[edit]

bFalse1[edit]

Type: bool


bFalse2[edit]

Type: bool


bTrue1[edit]

Type: bool


Default value: True

bTrue2[edit]

Type: bool


Default value: True

xnum[edit]

Type: int


Default value: 777

Internal variables[edit]

bBool1[edit]

Type: bool


bBool2[edit]

Type: bool


MyArray[edit]

Type: int

Array size: 2


ppp[edit]

Type: float


Default value: 3.14

ST[edit]

Type: STest


sxx[edit]

Type: string


Default value: "Tim"

TestRepStr[edit]

Type: string


v1[edit]

Type: Object.Vector


v2[edit]

Type: Object.Vector


Default values[edit]

Property Value
bAlwaysRelevant True
bHidden False
RemoteRole ROLE_SimulatedProxy

Structs[edit]

STest[edit]

bool b1 
int
bool b2 
bool b3 

Functions[edit]

Static functions[edit]

OtherStatic[edit]

static function int OtherStatic (int i)


test[edit]

static function test ()


TestStatic[edit]

static function int TestStatic (int i)


Events[edit]

BeginPlay[edit]

event BeginPlay ()

Overrides: Actor.BeginPlay


PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Tick[edit]

event Tick (float DeltaTime)

Overrides: Actor.Tick


Other instance functions[edit]

f[edit]

function f ()


RecurseTest[edit]

function bool RecurseTest ()


SubTestOptionalOut[edit]

function SubTestOptionalOut (optional out int a, optional out int b, optional out int c)


temp[edit]

function temp ()


TestContinueDoUntil[edit]

function TestContinueDoUntil ()


TestContinueFor[edit]

function TestContinueFor ()


TestContinueForEach[edit]

function TestContinueForEach ()


TestContinueWhile[edit]

function TestContinueWhile ()


TestLimitor[edit]

function TestLimitor (Class c)


TestNullContext[edit]

function TestNullContext (Actor a)


TestOptionalOut[edit]

function TestOptionalOut ()


TestQ[edit]

function TestQ ()


TestStructBools[edit]

function TestStructBools ()


TestSwitch[edit]

function TestSwitch ()


TestX[edit]

function TestX (bool bResource)


States[edit]

AA[edit]

AA.f[edit]

function f ()

Overrides: f (global)


BB[edit]

BB.f[edit]

function f ()

Overrides: f (global)


CCAA[edit]

Extends: AA

CCAA.f[edit]

function f ()

Overrides: AA.f


DDAA[edit]

Extends: AA

DDAA.f[edit]

function f ()

Overrides: AA.f


EEDDAA[edit]

Extends: DDAA

EEDDAA.f[edit]

function f ()

Overrides: DDAA.f