My program doesn't have bugs. It just develops random features.
UE2:TetrahedronBuilder (UT2003)
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Object >> BrushBuilder >> TetrahedronBuilder |
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TetrahedronBuilder: Builds an octahedron (not tetrahedron) - experimental.
Properties[edit]
Property group 'TetrahedronBuilder'[edit]
GroupName[edit]
Type: name
Default value: 'Tetrahedron'
Radius[edit]
Type: float
Default value: 256.0
SphereExtrapolation[edit]
Type: int
Default value: 1
Default values[edit]
Property | Value |
---|---|
BitmapFilename | "BBSphere" |
ToolTip | "Tetrahedron (Sphere)" |
Functions[edit]
Events[edit]
Build[edit]
event bool Build ()
Overrides: BrushBuilder.Build