Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:TripLaserProxy (U2)

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U2 Object >> Actor >> TripLaserProxy
Package: 
U2

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Properties[edit]

Laser[edit]

Type: TripLaser


Default values[edit]

Property Value
bCollideActors True
bHardAttach True
bHidden True
CollisionHeight 10.0
CollisionRadius 10.0
RemoteRole ROLE_None

Events[edit]

BaseChange[edit]

singular event BaseChange ()

Overrides: Actor.BaseChange