Always snap to grid
UE2:U2AmmoPickup (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- U2
- Direct subclasses:
- AmmoLeechGun, AmmoAssaultRifle, AmmoEnergyRifle, AmmoFlamethrower, AmmoGrenade, AmmoLaserRifle, AmmoSingularityCannon, AmmoPistol, AmmoRocketLauncher, AmmoShotgun, AmmoSniperRifle, U2FullAmmoPickup
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U2AmmoPickup.uc $Author: Mfox $ $Date: 7/31/02 12:15a $ $Revision: 5 $
Default values[edit]
Property | Value |
---|---|
bNoStaticMeshCollide | True |
CollisionHeight | 12.0 |
CollisionRadius | 12.0 |
DrawType | DT_StaticMesh |
MaxDesireability | 0.3 |
PickupSound | Sound'U2.Pickups.AmmoPickup' |
Instance functions[edit]
AnnouncePickup[edit]
function AnnouncePickup (Pawn Receiver)
Overrides: Pickup.AnnouncePickup