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UE2:U2Inventory (U2XMP)

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U2XMP Object >> Actor >> Inventory >> U2Inventory
Package: 
U2
Direct subclasses:
Artifact, PowerUp

$Workfile: U2Inventory.uc $ Created By: Mark Poesch Created On: 6/22/2001 $Author: Sbrown $ $Date: 8/31/02 15:47 $ $Revision: 7 $ Derived from Engine.Inventory

Properties[edit]

Property group 'U2Inventory'[edit]

ActivateSound[edit]

Type: Sound


DeActivateSound[edit]

Type: Sound


EffectSound[edit]

Type: Sound


Internal variables[edit]

bActivatable[edit]

Type: bool

true if Item can be activated

Instance functions[edit]

Activate[edit]

function Activate (bool AltActivate)


AdjustDamage[edit]

function AdjustDamage (out float Damage)


Deactivate[edit]

function Deactivate ()


HandlePickupQuery[edit]

function bool HandlePickupQuery (Pickup Item)

Overrides: Inventory.HandlePickupQuery


PostRender[edit]

simulated function PostRender (Canvas Canvas)


States[edit]

Activated[edit]

Activated.Activate[edit]

function Activate (bool AltActivate)

Overrides: Activate (global)


Activated.Deactivate[edit]

function Deactivate ()

Overrides: Deactivate (global)


Inactive[edit]

Modifiers: auto

Inactive.Activate[edit]

function Activate (bool AltActivate)

Overrides: Activate (global)


Inactive.Deactivate[edit]

function Deactivate ()

Overrides: Deactivate (global)