Gah - a solution with more questions. – EntropicLqd
UE2:U2RammerController (U2XMP)
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Object >> Actor >> Controller >> LicenseeController >> AIController >> U2NPCController >> U2NPCControllerScriptable >> U2NPCControllerShared >> U2NPCControllerBase >> U2NPCControllerBasic >> U2RammerController |
- Package:
- U2Pawns
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U2RammerController.uc Created By: Mike Fox Created On: 8/01/00 $Author: Mfox $ $Date: 10/04/02 3:26p $ $Revision: 12 $
States[edit]
@AttackCloseChargeState[edit]
Inherits from: U2NPCControllerBasic.@AttackCloseChargeState
Ignores: HearNoise, SeeAlertFriend, SeeEnemy, SeeFriend, SeeOther
@AttackCloseChargeState.SetChargeDestination[edit]
function U2NPCControllerShared.EDestinationResult SetChargeDestination ()
Overrides: U2NPCControllerBasic.@AttackCloseState.SetChargeDestination