Always snap to grid

UE2:U2Snipe (U2XMP)

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U2XMP Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnBasic >> U2Snipe

Contents

Package: 
U2Pawns
Direct subclasses:
U2MegaSnipe, U2SnipeBloody

U2Snipe.uc

Default values[edit]

Property Value
AttackActiveMeleeBehaviors[0]
Member Value
bAvoidRepeat True
EntryOdds 1.0
Odds 0.5
StateName 'AttackMelee'
TimeMax 3.0
TimeMin 3.0
AttackActiveMeleeBehaviors[1]
Member Value
Odds 0.5
StateName 'AttackTacticalRetreatMelee'
TimeMax 5.0
TimeMin 2.0
AttackActiveMeleeHitBehaviors[0]
Member Value
StateName 'AttackTacticalRetreatMelee'
TimeMax 5.0
TimeMin 2.0
bCanStrafe False
bCrawler True
CarcassCollisionHeight 30.0
CarcassCollisionRadius 40.0
CollisionHeight 25.0
CollisionRadius 50.0
GroundSpeed 190.0
Health 30
MaxTacticalRetreatDistance 192.0
Melee01MaxDamage 10
Melee01MomentumPerUnitDamage 1000
MeleeOdds 1.0
MeleeRange 10.0
Mesh LegendMesh'GlmCreaturesG.Snipe'
RotationRate
Member Value
Yaw 32000
SightRadiusFriend 1024.0
SightRadiusFriendAlert 2500.0
Skins[0] Shader'TedT.Creatures.SnipeFX'
VoicePackage "U2SnipeA"
WalkingAnims[1]
Member Value
MinSpeed 0.5
WanderPauseMax 15.0
WanderPauseOdds 0.1
WanderSpeedMax 0.25
WanderSpeedMin 0.25
WanderSpreadAngle 30.0
WanderViewBlockedTurnOdds 0.25