Mostly Harmless

Difference between revisions of "UE2:UDamageCharger (UT2004)"

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| parent3 = Object
 
| parent3 = Object
 
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{{autogenerated}}
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Pickup base for the [[liandri:Double Damage|Double Damage]] power-up.
UDamageCharger.
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==Default values==
 
==Default values==
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! Property
 
! Property
 
! Value
 
! Value
|-
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|-<noinclude>
 
| {{tl|bDelayedSpawn||xPickUpBase}}
 
| {{tl|bDelayedSpawn||xPickUpBase}}
 
| True
 
| True
 
|-
 
|-
 
| {{tl|DrawScale||Actor properties}}
 
| {{tl|DrawScale||Actor properties}}
| 0.8
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| 0.8</noinclude>
 
|-
 
|-
 
| {{tl|DrawType||Actor properties}}
 
| {{tl|DrawType||Actor properties}}
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| None
 
| None
 
|}
 
|}
 
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<noinclude>
 
==Events==
 
==Events==
 
====PostBeginPlay====
 
====PostBeginPlay====
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'''Overrides:''' {{tl|PostBeginPlay|xPickUpBase}}
 
'''Overrides:''' {{tl|PostBeginPlay|xPickUpBase}}
  
<!-- enter function description -->
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Moves the base 1[[UU]] down as adjustment for the reduced DrawScale compared to UT2003.
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</noinclude>

Latest revision as of 01:26, 27 July 2009

UT2004 Object >> Actor >> xPickUpBase >> UDamageCharger
Package: 
XGame
This class in other games:
UT2003

Pickup base for the Double Damage power-up.

Default values[edit]

Property Value
bDelayedSpawn True
DrawScale 0.8
DrawType DT_StaticMesh
PowerUp XPickups.UDamagePack
SpawnHeight 60.0
StaticMesh XGame_rc.ShieldChargerMesh
Texture None

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: xPickUpBase.PostBeginPlay

Moves the base 1UU down as adjustment for the reduced DrawScale compared to UT2003.