My program doesn't have bugs. It just develops random features.
UE2:UT2K4GUIController (UT2004)
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Object >> Interactions >> Interaction >> BaseGUIController >> GUIController >> UT2K4GUIController |
- Package:
- GUI2K4
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Default values[edit]
See UT2K4GUIController defaults.
Functions[edit]
Static events[edit]
Validate[edit]
static simulated event Validate ()
Overrides: GUIController.Validate
Other static functions[edit]
GetInstantActionPage[edit]
static simulated function string GetInstantActionPage ()
Overrides: GUIController.GetInstantActionPage
GetModPage[edit]
static simulated function string GetModPage ()
Overrides: GUIController.GetModPage
GetMultiplayerPage[edit]
static simulated function string GetMultiplayerPage ()
Overrides: GUIController.GetMultiplayerPage
GetQuitPage[edit]
static simulated function string GetQuitPage ()
Overrides: GUIController.GetQuitPage
GetServerBrowserPage[edit]
static simulated function string GetServerBrowserPage ()
Overrides: GUIController.GetServerBrowserPage
GetSettingsPage[edit]
static simulated function string GetSettingsPage ()
Overrides: GUIController.GetSettingsPage
GetSinglePlayerPage[edit]
static simulated function string GetSinglePlayerPage ()
Overrides: GUIController.GetSinglePlayerPage
Events[edit]
AddComponentClass[edit]
Overrides: GUIController.AddComponentClass
OpenMenu[edit]
Overrides: GUIController.OpenMenu
Other instance functions[edit]
PurgeComponentClasses[edit]
function PurgeComponentClasses ()
Overrides: GUIController.PurgeComponentClasses
ReturnToMainMenu[edit]
function ReturnToMainMenu ()
SetFocusTo[edit]
function bool SetFocusTo (FloatingWindow Menu)