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UE2:UT2K4Tab_PlayerSettings properties (UT2004)

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;Other member categories for this class::UT2K4Tab PlayerSettings defaults

Properties[edit]

Property group 'UT2K4Tab_PlayerSettings'[edit]

bRenderDude[edit]

Type: bool


bWeaps[edit]

Type: bool


bWeapsD[edit]

Type: bool


iFOV[edit]

Type: int


iFOVD[edit]

Type: int


iHand[edit]

Type: int


iHandD[edit]

Type: int


iTeam[edit]

Type: int


iTeamD[edit]

Type: int


nfov[edit]

Type: int


Default value: 65

PlayerRec[edit]

Type: xUtil.PlayerRecord


sChar[edit]

Type: string


sCharD[edit]

Type: string


sName[edit]

Type: string


sNameD[edit]

Type: string


SpinnyDude[edit]

Type: SpinnyWeap

Modifiers: editinline, editconst, noexport

MUST be set to null when you leave the window

SpinnyDudeOffset[edit]

Type: Object.Vector


Default value:

Member Value
X 70.0
Y 0.0
Z 0.0

sVoice[edit]

Type: string


sVoiceD[edit]

Type: string


YawValue[edit]

Type: int


Internal variables[edit]

All[edit]

Type: string

Modifiers: localized


Default value: "All"

b_3DView[edit]

Type: GUIButton

Modifiers: automated


Default value: GUIButton'Player3DView'

b_DropTarget[edit]

Type: GUIButton

Modifiers: automated


Default value: GUIButton'DropTarget'

b_Left[edit]

Type: GUIButton

Modifiers: automated


b_Pick[edit]

Type: GUIButton

Modifiers: automated


Default value: GUIButton'bPickModel'

b_Right[edit]

Type: GUIButton

Modifiers: automated


bChanged[edit]

Type: bool


ch_SmallWeaps[edit]

Type: moCheckBox

Modifiers: automated


Default value: moCheckBox'PlayerSmallWeap'

ClickInst[edit]

Type: string

Modifiers: localized


Default value: "Double-Click or drag to select"

co_Hand[edit]

Type: moComboBox

Modifiers: automated


Default value: moComboBox'PlayerHand'

co_SkinPreview[edit]

Type: GUIComboBox

Modifiers: automated


Default value: GUIComboBox'SkinPreview'

co_Team[edit]

Type: moComboBox

Modifiers: automated


Default value: moComboBox'PlayerTeam'

co_Voice[edit]

Type: moComboBox

Modifiers: automated


Default value: moComboBox'VoiceType'

DefaultText[edit]

Type: string

Modifiers: localized


Default value: "Default"

ed_Name[edit]

Type: moEditBox

Modifiers: automated


Default value: moEditBox'PlayerName'

HandNames[edit]

Type: string

Array size: 4

Modifiers: localized


Default value, index 0: "Left"

Default value, index 1: "Center"

Default value, index 2: "Right"

Default value, index 3: "Hidden"

i_BG1[edit]

Type: GUISectionBackground

Modifiers: automated


Default value: GUISectionBackground'PlayerBK1'

i_BG2[edit]

Type: GUISectionBackground

Modifiers: automated


Default value: GUISectionBackground'PlayerBK2'

i_BG3[edit]

Type: GUISectionBackground

Modifiers: automated


Default value: GUISectionBackground'PlayerBK3'

i_Portrait[edit]

Type: GUIImage

Modifiers: automated


Default value: GUIImage'PlayerPortrait'

lb_Scroll[edit]

Type: GUIScrollTextBox

Modifiers: automated


Default value: GUIScrollTextBox'PlayerScroll'

lbl_ModelName[edit]

Type: GUILabel

Modifiers: automated


nu_FOV[edit]

Type: moNumericEdit

Modifiers: automated


Default value: moNumericEdit'PlayerFOV'

OriginalTeam[edit]

Type: string


Previews[edit]

Type: string

Array size: 3

Modifiers: localized


Default value, index 0: "View Normal Skin"

Default value, index 1: "View Red Skin"

Default value, index 2: "View Blue Skin"

Show3DViewCaption[edit]

Type: string

Modifiers: localized


Default value: "3D View"

ShowBioCaption[edit]

Type: string

Modifiers: localized


Default value: "Portrait"

TeamNames[edit]

Type: string

Array size: 3

Modifiers: localized


Default value, index 0: "Red"

Default value, index 1: "Blue"

Default value, index 2: "None"

VoiceClasses[edit]

Type: array<class<xVoicePack> >


Default values[edit]

See UT2K4Tab_PlayerSettings defaults.