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UE2:UTServerAdmin instance functions (UT2003)
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Object >> WebApplication >> UTServerAdmin (instance functions) |
Contents
- 1 Instance functions
- 1.1 AccessDenied
- 1.2 ApplyMapList
- 1.3 ApplySkinSettings
- 1.4 CanPerform
- 1.5 Checkbox
- 1.6 CleanupApp
- 1.7 CleanupQuery
- 1.8 CreateFullMutatorList
- 1.9 FormatMapName
- 1.10 GenerateGameTypeOptions
- 1.11 GenerateMapListOptions
- 1.12 GenerateMapListSelect
- 1.13 GenerateSkinSelect
- 1.14 HackMapList
- 1.15 HasURLOption
- 1.16 Hidden
- 1.17 HtmlDecode
- 1.18 HtmlEncode
- 1.19 HyperLink
- 1.20 LoadGameTypes
- 1.21 LoadMutators
- 1.22 LoadQueryHandlers
- 1.23 LoadSkins
- 1.24 MapIsChanging
- 1.25 MapTitle
- 1.26 NextPriv
- 1.27 PadLeft
- 1.28 PadRight
- 1.29 PreQuery
- 1.30 QueryHeaderPage
- 1.31 QueryRestartPage
- 1.32 QueryRootFrame
- 1.33 QuerySubmitRestartPage
- 1.34 RadioButton
- 1.35 ReloadExcludeMaps
- 1.36 ReloadIncludeMaps
- 1.37 ResetButton
- 1.38 Select
- 1.39 ServerChangeMap
- 1.40 SetGamePI
- 1.41 ShowFrame
- 1.42 ShowFramedMessage
- 1.43 ShowMessage
- 1.44 ShowPage
- 1.45 StatusError
- 1.46 StatusOk
- 1.47 StatusReport
- 1.48 StringIf
- 1.49 SubmitButton
- 1.50 TextBox
- 1.51 UpdateCustomMapList
- 1.52 UsedMutators
- 1.53 ValidMap
- 1.54 WebInclude
- UTServerAdmin instance functions in other games:
- UT, UT2004
- Other member categories for this class:
- internal variables
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Instance functions[edit]
AccessDenied[edit]
function AccessDenied (WebResponse Response)
ApplyMapList[edit]
function ApplyMapList (StringArray ExcludeMaps, StringArray IncludeMaps, string GameType, string MapListType)
ApplySkinSettings[edit]
function ApplySkinSettings ()
CanPerform[edit]
Checkbox[edit]
CleanupApp[edit]
function CleanupApp ()
Overrides: WebApplication.CleanupApp
CleanupQuery[edit]
function CleanupQuery ()
CreateFullMutatorList[edit]
function CreateFullMutatorList (out StringArray Mutators, out StringArray GroupsOnly)
FormatMapName[edit]
GenerateGameTypeOptions[edit]
GenerateMapListOptions[edit]
GenerateMapListSelect[edit]
GenerateSkinSelect[edit]
function string GenerateSkinSelect ()
HackMapList[edit]
function StringArray HackMapList ()
HasURLOption[edit]
Hidden[edit]
HtmlDecode[edit]
HtmlEncode[edit]
HyperLink[edit]
LoadGameTypes[edit]
function LoadGameTypes ()
LoadMutators[edit]
function LoadMutators ()
LoadQueryHandlers[edit]
function LoadQueryHandlers ()
LoadSkins[edit]
function LoadSkins ()
MapIsChanging[edit]
function bool MapIsChanging ()
MapTitle[edit]
function MapTitle (WebResponse Response)
NextPriv[edit]
PadLeft[edit]
PadRight[edit]
PreQuery[edit]
Overrides: WebApplication.PreQuery
QueryHeaderPage[edit]
function QueryHeaderPage (WebRequest Request, WebResponse Response)
QueryRestartPage[edit]
function QueryRestartPage (WebRequest Request, WebResponse Response)
QueryRootFrame[edit]
function QueryRootFrame (WebRequest Request, WebResponse Response)
QuerySubmitRestartPage[edit]
function QuerySubmitRestartPage (WebRequest Request, WebResponse Response)
RadioButton[edit]
ReloadExcludeMaps[edit]
function StringArray ReloadExcludeMaps (string GameType)
ReloadIncludeMaps[edit]
ResetButton[edit]
Select[edit]
ServerChangeMap[edit]
function ServerChangeMap (WebRequest Request, WebResponse Response, string MapName, string GameType)
SetGamePI[edit]
ShowFrame[edit]
ShowFramedMessage[edit]
ShowMessage[edit]
ShowPage[edit]
StatusError[edit]
function StatusError (WebResponse Response, string Message)
StatusOk[edit]
function StatusOk (WebResponse Response, string Message)
StatusReport[edit]
StringIf[edit]
SubmitButton[edit]
TextBox[edit]
function string TextBox (string TextName, coerce string Size, coerce string MaxLength, optional string DefaultValue)
UpdateCustomMapList[edit]
UsedMutators[edit]
function string UsedMutators ()