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UE2:UTServerAdmin instance functions (UT2004)
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Object >> WebApplication >> UTServerAdmin (instance functions) |
Contents
- 1 Instance functions
- 1.1 AccessDenied
- 1.2 ApplySkinSettings
- 1.3 CanPerform
- 1.4 Checkbox
- 1.5 CleanupApp
- 1.6 CleanupQuery
- 1.7 CreateFullMutatorList
- 1.8 FormatMapName
- 1.9 GenerateGameTypeOptions
- 1.10 GenerateMapListOptions
- 1.11 GenerateMapListSelect
- 1.12 GenerateMutatorOptions
- 1.13 GenerateSkinSelect
- 1.14 GetGameCacheIndex
- 1.15 HasURLOption
- 1.16 Hidden
- 1.17 HyperLink
- 1.18 LoadGameTypes
- 1.19 LoadMaps
- 1.20 LoadMutators
- 1.21 LoadQueryHandlers
- 1.22 LoadSkins
- 1.23 MapIsChanging
- 1.24 MapTitle
- 1.25 NextPriv
- 1.26 PadLeft
- 1.27 PadRight
- 1.28 PreQuery
- 1.29 QueryHeaderPage
- 1.30 QueryRestartPage
- 1.31 QueryRootFrame
- 1.32 QuerySubmitRestartPage
- 1.33 RadioButton
- 1.34 ReloadExcludeMaps
- 1.35 ReloadIncludeMaps
- 1.36 ResetButton
- 1.37 Select
- 1.38 ServerChangeMap
- 1.39 SetGamePI
- 1.40 ShowFrame
- 1.41 ShowFramedMessage
- 1.42 ShowMessage
- 1.43 ShowPage
- 1.44 StatusError
- 1.45 StatusOk
- 1.46 StatusReport
- 1.47 SubmitButton
- 1.48 TextBox
- 1.49 UpdateCustomMapList
- 1.50 UsedMutators
- 1.51 ValidMap
- 1.52 WebInclude
- UTServerAdmin instance functions in other games:
- UT, UT2003
- Other member categories for this class:
- internal variables
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Instance functions[edit]
AccessDenied[edit]
function AccessDenied (WebResponse Response)
ApplySkinSettings[edit]
function ApplySkinSettings ()
CanPerform[edit]
Checkbox[edit]
CleanupApp[edit]
function CleanupApp ()
Overrides: WebApplication.CleanupApp
CleanupQuery[edit]
function CleanupQuery ()
CreateFullMutatorList[edit]
function CreateFullMutatorList (out StringArray Mutators, out StringArray GroupsOnly)
FormatMapName[edit]
GenerateGameTypeOptions[edit]
GenerateMapListOptions[edit]
GenerateMapListSelect[edit]
GenerateMutatorOptions[edit]
GenerateSkinSelect[edit]
function string GenerateSkinSelect ()
GetGameCacheIndex[edit]
HasURLOption[edit]
Hidden[edit]
HyperLink[edit]
LoadGameTypes[edit]
function LoadGameTypes ()
LoadMaps[edit]
function LoadMaps ()
LoadMutators[edit]
function LoadMutators ()
LoadQueryHandlers[edit]
function LoadQueryHandlers ()
LoadSkins[edit]
function LoadSkins ()
MapIsChanging[edit]
function bool MapIsChanging ()
MapTitle[edit]
function MapTitle (WebResponse Response)
NextPriv[edit]
PadLeft[edit]
PadRight[edit]
PreQuery[edit]
Overrides: WebApplication.PreQuery
QueryHeaderPage[edit]
function QueryHeaderPage (WebRequest Request, WebResponse Response)
QueryRestartPage[edit]
function QueryRestartPage (WebRequest Request, WebResponse Response)
QueryRootFrame[edit]
function QueryRootFrame (WebRequest Request, WebResponse Response)
QuerySubmitRestartPage[edit]
function QuerySubmitRestartPage (WebRequest Request, WebResponse Response)
RadioButton[edit]
ReloadExcludeMaps[edit]
function StringArray ReloadExcludeMaps (string GameType)
ReloadIncludeMaps[edit]
ResetButton[edit]
Select[edit]
ServerChangeMap[edit]
function ServerChangeMap (WebRequest Request, WebResponse Response, string MapName, string GameType)
SetGamePI[edit]
ShowFrame[edit]
ShowFramedMessage[edit]
ShowMessage[edit]
ShowPage[edit]
StatusError[edit]
function StatusError (WebResponse Response, string Message)
StatusOk[edit]
function StatusOk (WebResponse Response, string Message)
StatusReport[edit]
SubmitButton[edit]
TextBox[edit]
function string TextBox (string TextName, coerce string Size, coerce string MaxLength, optional string DefaultValue)
UpdateCustomMapList[edit]
UsedMutators[edit]
function string UsedMutators ()