Mostly Harmless
UE2:UdpGameSpyQuery (UT2004)
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Object >> Actor >> Info >> InternetInfo >> InternetLink >> UdpLink >> UdpGameSpyQuery |
- Package:
- IpDrv
- This class in other games:
- UE2Runtime, U2, UT2003
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UdpGameSpyQuery
Version: 1.5
This query server is compliant with the GameSpy Uplink Specification. The specification is available at http://www.gamespy.com/developer and might be of use to progammers who are writing or maintaining their own stat gathering/game querying software.
Note: Currently, SendText returns false if successful.
Full documentation on this class is available at http://unreal.epicgames.com/
Properties[edit]
Property group 'UdpGameSpyQuery'[edit]
QueryName[edit]
Type: name
Name to set this object's Tag to.
Default value: 'MasterUplink'
Internal variables[edit]
bDebugPortSwaps[edit]
Type: bool
Modifiers: globalconfig
Default value: True
bRestartServerOnPortSwap[edit]
Type: bool
Modifiers: globalconfig
Default value: True
CurrentQueryNum[edit]
Type: int
MinNetVer[edit]
Type: int
Modifiers: globalconfig
OldQueryPortNumber[edit]
Type: int
Modifiers: globalconfig
ReplyData[edit]
Type: string
Functions[edit]
Static functions[edit]
DebugPortSwap[edit]
static function DebugPortSwap (Actor Ref)
GetFullName[edit]
Events[edit]
PreBeginPlay[edit]
event PreBeginPlay ()
Overrides: Actor.PreBeginPlay
ReceivedText[edit]
event ReceivedText (InternetLink.IpAddr Addr, string Text)
Overrides: UdpLink.ReceivedText
Other instance functions[edit]
GetBasic[edit]
function string GetBasic ()
GetGameProperty[edit]
GetInfo[edit]
function string GetInfo ()
GetLevelProperty[edit]
GetPlayer[edit]
GetPlayerProperty[edit]
GetRules[edit]
function string GetRules ()
ParseNextQuery[edit]
function bool ParseNextQuery (string Query, out string QueryType, out string QueryValue, out string QueryRest, out int bFinalPacket)
ParseQuery[edit]
function string ParseQuery (InternetLink.IpAddr Addr, coerce string Query, int QueryNum, out int PacketNum)
SendAPacket[edit]
function bool SendAPacket (InternetLink.IpAddr Addr, int QueryNum, out int PacketNum, int bFinalPacket)
SendPlayers[edit]
function bool SendPlayers (InternetLink.IpAddr Addr, int QueryNum, out int PacketNum, int bFinalPacket)
SendQueryPacket[edit]
function bool SendQueryPacket (InternetLink.IpAddr Addr, coerce string SendString, int QueryNum, out int PacketNum, int bFinalPacket)