Always snap to grid

UE2:VariablePerParticleGravity (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> Force >> VariablePerParticleGravity
Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2XMP

$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: VariablePerParticleGravity.uc Author: Aaron R Leiby Date: 27 July 2000 Description: How to use this class:

Properties

Property group 'VariablePerParticleGravity'

ChangeTime

Type: Object.Range


Default value:

Member Value
A 1.0
B 1.0

EndGravity

Type: Object.Range


StartGravity

Type: Object.Range


Default values

Property Value
Priority 50.0