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UE2:VehicleExplosion (U2)
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- Package:
- Vehicles
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Properties[edit]
TimeToDie[edit]
Type: float
VehicleExplosionType[edit]
Type: ParticleGenerator
Default values[edit]
Property | Value |
---|---|
bCollideActors | True |
DrawType | DT_None |
RemoteRole | ROLE_SimulatedProxy |
Events[edit]
PostNetBeginPlay[edit]
simulated event PostNetBeginPlay ()
Overrides: Actor.PostNetBeginPlay
Tick[edit]
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick