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UE2:VehicleExplosion (U2)

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U2 Object >> Actor >> VehicleExplosion
Package: 
Vehicles

null

Properties

TimeToDie

Type: float


VehicleExplosionType

Type: ParticleGenerator


Default values

Property Value
bCollideActors True
DrawType DT_None
RemoteRole ROLE_SimulatedProxy

Events

PostNetBeginPlay

simulated event PostNetBeginPlay ()

Overrides: Actor.PostNetBeginPlay


Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick